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HOW THE NORMAL FILE WORKS ON XBOX 360

Normal file manual editing is the only official way possible to edit PES2018 on Xbox 360

Normal editing is achieved like this manually via the in game pixel editor as seen in the images and video's below. This method takes hours to draw and create one image.

HOW THE MOD FILE WORKS ON XBOX 360

Kits are constructed like this in photoshop to the exact scale and proportion of the real life kits. High detail is a PESW speciality.

I edit everything >> Place it in a USB >> Follow my instructions >> Copy it into your XBOX 360 >> Play

This file is created in a completely different way to the normal file as its edited on the PC and requires lots of coding and maintenance.

The games data pack is opened up and tricked into thinking all the additions i put into the mod file are actual ingame kits from konami.

Kits look identical to the Konami Official Licenced and PS4 Kits in game and they will have correct collars and custom balls and other features not available via the default "normal" edit mode.

This is the MOD FILE!

Ingame PES2018 looks amazing

Daymos Xbox 360 Option File Details

The purpose of my file is to put kits into the game that are fake.. anything else is a bonus and not the primary goal.

All the kits created for the Xbox 360 Mod file in addition to the PS4 kits created by my PES World team will be addded to the mod file and placed on a USB and posted to you.

You can also have it emailed instead to place in on your own usb via my easy instructions.

 

You will have access to my file where I will, assign team and league logo, and kits to each team in the game.

Also note that to make kits ingame you have to do so like in my video above where you have to draw it yourself.

Please note, this is a MOD file.. its not official and it created by hacking/ modding the game to allow me to put all the images into the game.

Due to how the file is created, I may not be able to change all the team names and competion names. Th reason for this is because all the name changes are saved on the edit data file and this can no longer be shared from console to console so the onus will be with the user to edit names themselves.

My priority is to get kits into the game for the fans.


 

I provide an easy totorial guide for you to place on your own USB or i have ready made USB's which i post out to you if that option would be easier for you.

 

This aim is for this file to include kits and logos for teams in the

  • Full premier league
  • English Sky Bet Championship
  • La Liga
  • Segunda División
  • Liga Zon Sagres
  • Italian Serie B
  • MLS Kits (Possible Bonus)
  • Bundesliga Kits only
  • National Team
  • Stadiums: including The real Emirates and much more
  • Managers (Possible Bonus)

 

Because we're now unable to share edit data as explained above

 

This means small things like renaming stadiums you would have to do yourself because if i try to share the edit data file which holds all this information, it will make an error

If i can change team names and competion names, it will reset after the 2nd konami data pack update.

Please note, I may not be creating a file update after the konami update is released in November/ December if its too difficult to mod, like it has been in recent years.

THIS FILE IS AVALIABLE ONLY AFTER THE 1st DATA PACK HAS BEEN RELEASED BY KONAMI AND BUILD TIME CAN POTENTIALLY TAKE UPTO 4 WEEKS to get working.

The Konami update isnt out until October so naturally it would mean no file will be ready until after then.....  unless I susfully create a fake konami data pack using last years parts but this should not be expected.

ORDER OPTIONAL DAYMOS PES2018 USB NOW!

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